Spin Master teams with Supercell for toys based on Clash of Clans, Clash Royale and Brawl Stars

“This collaboration is a perfect match for Spin Master’s expertise in translating digital-first properties into innovative toys and collectibles,” said Doug Wadleigh, Spin Master’s President, Toys.

Hasbro’s Nicole Tobey and Sesame Workshop’s Louis Henry Mitchell to discuss ‘Creative That Counts’ at Licensing Expo 2026

The Creative That Counts session – moderated by Brands Untapped’s Billy Langsworthy – will cover topics such as the development and use of style guides, how to foster effective collaboration between creative and commercial teams, and how to push brand boundaries while maintaining strategic alignment.

Universal Products & Experiences readies “exciting new era” for Shrek

“This new chapter celebrates a beloved legacy while introducing the joy and irreverent humour of Far, Far Away to new audiences,” said Rafa Macias, Executive Vice President, Global Consumer Products & Games at Universal Products & Experiences.

Andy Hobbs on developing LA Brands’ first licensed game with Cryptic Killers: Peaky Blinders

LA Brands Director Andy Hobbs sheds light on what goes into crafting their immersive murder mystery games.

Bacardi Limited names IMG Licensing as global licensing agent

“The rich heritage of the Bacardi company and its brands promise tremendous licensing potential,” said Bruno Maglione, President at IMG Licensing.

The Oodie teams with Mattel for Polly Pocket collection

The collection features design elements inspired by Polly Pocket, including a signature bow appliqué pocket detail across select styles.

Bulldog Licensing welcomes Lucy Sowamber as Licensing Approvals Co-ordinator

In addition, Rocio Fernandez has been promoted to the role of Creative Project Manager.

Jewel named exclusive licensing agency for Printfresh

“We look forward to partnering with best-in-class manufacturers and retailers to bring the Printfresh aesthetic to new markets and audiences,” said Ilana Wilensky, President of Jewel.

Minecraft enjoying “incredible momentum” going into Licensing Expo 2026

“Minecraft continues to grow because it’s a platform for creativity that extends far beyond the game itself,” said Hanna Willis, Head of Global Consumer Products for Minecraft.

Global Merchandising Services appointed global licensing agent for Vita Coco

“Ongoing growth has positioned Vita Coco as far more than a beverage – it’s a mindset and a lifestyle brand with enormous cultural relevance,” said Global Merchandising Services’ Oli Stanton.

Stay up to date with the latest news, interviews and opinions with our weekly newsletter

Sign Up

Enter your details to receive Brands Untapped updates & news.

    This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.