Golden Goose’s Robyn Cowling on the enduring cult appeal of Rocky Horror Show

Robyn Cowling, Brand Director for Rocky Horror Show at Golden Goose, discusses bringing the brand into sectors like beauty, bath and board games.

Moose Toys’ Fraser Paterson on bringing the magic of Bluey to life in toys and games

Fraser Paterson, VP – Head of Design & Development at Moose Toys, discusses keeping open-ended play at the heart of the firm’s Bluey range.

From Care Bears to Paddington: Emily Charles on designing licensed jigsaw puzzles for Gibsons

Emily Charles reveals what makes an image right for a licensed jigsaw by Gibsons

Mattel’s Head of UK Consumer Products & Hardlines EMEA, Jon Spalding, on putting purpose at their core

As Mattel and Warner Bros. make the most of the Barbie movie, we speak to Jon Spalding about 2024…

“We’re like the Gucci of pop culture!”: Loungefly’s Rich Smith on design, fandom and pushing the boundaries

Rich Smith – VP of Sales at Loungefly – discusses the company’s detail-driven approach to going above and beyond with licensed backpacks, wallets and accessories.

Rowan Parker – Creative Director at Riot Forge – on exploring and expanding the world of League of Legends

Riot Forge’s Rowan Parker discusses creative collaborations, fan engagement and telling stories through video games.

Industry stalwart Usha Chauhan on the importance of collaboration, consistency and communication

Usha Chauhan discusses how brand owners can keep IP fresh, exciting and on-trend.

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