Interviews
From replicas to razors, Jack Wanstall on the scope and appeal of the Royal Armouries licensing programme
Jack Wanstall – Senior Licensing & Partnerships Manager at Royal Armouries – discusses recent brand highlights, including partnerships with Royal Mail, Wilde & Harte and Onoto.
Phil Walker-Harding discusses designing 2001: A Space Odyssey: The Board Game
“I realised early on that HAL was going to be pretty fun to play”: Game designer Phil Walker-Harding takes us inside development of Maestro Media’s 2001: A Space Odyssey: The Board Game.
From Jason Universe to Domo… Russell Binder and Mandy Bardisbanian talk us through recent additions to Striker’s portfolio
From Domo and Tubby Nugget to an enduring horror icon: Striker Entertainment’s Russell Binder and Mandy Bardisbanian discuss the latest additions to their portfolio.
Dream Teams: Hasbro’s Marianne James and Katie Frame
What’s the key to successful collaborations between creative and commercial teams within brand owners? This new series seeks to find out. We pick the brains of Hasbro’s Marianne James and Katie Frame.
Vize’s Adam Colp and James Oddy talk inspiration, design trends – and recent work on SEGA’s Shinobi
Vize Creative’s James Oddy and Adam Colp talk us through their recent work on SEGA’s Shinobi… And the trends they see coming with successful gaming brands.
Michael Walsh talks us through the creative process behind Skybound’s Universal Monsters: Frankenstein comic
“I’d rather show than tell”: Comic book creator Michael Walsh discusses his work bringing an iconic Universal Monster into comics.
Melissa Tudor – Creative Director at Fanattik – talks in-world replicas, designing in metal and fandom
Melissa Tudor – Creative Director at Fanattik – discusses her approach to crafting products that delight fans.
“There’s an appetite there from both brand owners and retailers”: Jason Knights on growing Blue Kangaroo’s experiential offering
Jason Knights – Founder and Owner of Blue Kangaroo – discusses adding fresh strings to the creative agency’s already expansive bow.
Pophouse Entertainment’s Jon Spalding on the power of emotional immersive experiences
Pophouse Entertainment’s Commercial Director, Jon Spalding, on upcoming KISS activity… And the power of emotional immersive experiences.
Fraktal’s Ben Cox talks Sakamoto Days, anime and design trends
We sit down with Fraktal’s Ben Cox to talk Sakamoto Days, anime and the design trends people turn to in uncertain times…